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Tipa Riot
Federal Navy Academy Gallente Federation
670
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Posted - 2015.06.14 21:38:56 -
[1] - Quote
The Jackdaw better has scanned down and killed his Claymore. And a Sentinel is a nice ship, got neuted in 10s by one today in my Svipul, but with passive tank and cap-less weapons the pilot bailed when he got into armor and I lost my scram. The Svipul pilot in this video was lucky to counter a couple of not so expierienced opponents.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
671
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Posted - 2015.06.15 09:27:42 -
[2] - Quote
The Svipul is actually really good, 400+ DPS cap-less variable damage type, cap as hell, fast as an combat interceptor, insta-warp, scan res of a frig/ceptor, overheat bonus, combat probes, good slot mix for many suitable fits ... yeah, the all-in-one perfect solo ship. Also kill rank No. 1 on zKill for good reasons. Why flying something else?
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
672
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Posted - 2015.06.15 20:03:53 -
[3] - Quote
You need cap to keep point/scram/web/AB/MWD running. You can still fire and have your buffer tank, but nothing else. But this reminds me to add a Nos to my fitting options instead of the neut.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
868
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Posted - 2015.07.14 08:49:07 -
[4] - Quote
Skelee VI wrote:I got my ass kicked by svipul in my cynabal. It was close fight but i was very surprised. Maybe they just need a slight nerf. Bigger sig maybe when in certain modes. My cynabal can hit hit frigs and dessies well but not the svipul Did you ask RostFire for his fit? Probably 10mn afterburner, active tank with cap boosters like the type Zappity is flying.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
1104
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Posted - 2015.07.29 10:49:16 -
[5] - Quote
Kagura Nikon wrote:Switch Savage wrote:Svipul is hilariously strong even after the nerf. Unlike the Hecate it has virtually no draw backs when fit correctly and if you use crystals/pill you can straight up tank/kill its direct counters. There is almost nothing i fear when roaming in them outside of ecm and energy neutralisers.
That said I do not see an issue with the way the meta has shifted in FW. The only change i see necessary is to prevent T3Ds from entering small plexes. This allows regular destroyers and T2 frigates some room to breathe and the T3Ds can bait fights outside plexes or inside mediums if they so wish.
They should be excluded from environments where only frigates and t1 dessies can enter. When dealign with cruisers there are plenty of things tha can easily murder them, as a vigilant, ashimmu.. etc... I'm roaming low regularly and I don't see T3Ds sitting in small plexes more than other ships. Also you always can run if you don't want to take the fight. What's the problem you see with T3Ds in small plexes? A bunch of frigs can easily murder them - when roaming in a gang T3Ds are primary. Putting T3Ds in the cruiser plexes only would make them the bottom of the meta there. As stated before the pirate frigs in novice plexes are much more of a problem.
I'm my own NPC alt.
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